![]() ![]() A 33% chance is small enough to not feel like a guarantee but is large enough that it should be enormously impactful to the way you use it. The short answer is a question: is the thing you’re about to wish for worth never casting Wish again to you? Then go for it. Ring of Three Wishes Should you ever use Wish for anything other than spell duplication?.Clerics (Arcana Domain thanks to the Arcane Mastery subclass feature).Bards (via Magical Secrets at level 18).What do I do if my player casts Wish for something other than a listed effect? Who Can Cast Wish?.What do I do if my player casts an insanely long wish to avoid consequences?.Casting spells as an action that would normally take longer to cast.Casting spells without meeting requirements.Casting spells which you don’t otherwise have access to. ![]() Should you ever use Wish for anything other than spell duplication?.So, given that, what do you do with it? Table of Contents The temptation to powertrip and immediately wish for something exotic and break the game is strong, but 5th edition has put an enormous and random constraint on the most powerful spell in the game. You’ve kept a fragile class alive for long enough to unlock 9th level spells and, being the wise arcane caster that you are, you have learned Wish. If I remember correctly, Dragons Revisted specifically says that blue dragons are more prone to creating half-dragon and sorcerer descendants by magical alteration than by lowering themselves to breed with non-dragons having to transmute each successive child isn't exactly the kind of economical decision I'd expect an instinctively greedy being like a dragon to make, if they can just alter one being to breed true.So, you’ve made it. There's implications and outright statements of such magic existing, such as in the origins of half-celestial or half-fiendish creatures, and "planetouched" races or half-dragons. ![]() Ultimately, this turns into a general question about whether or which magic that transmutes a living creature does so on a genetic/hereditary level. I take this to suggest that such augmentations are inheritable changes on a genetic level, rather than alterations on the level of surgery. I also note that an Awakened animal gets the "Augmented Animal" subtype(s), and the description thereof says "Some creatures (those with an inherited template) are born with this subtype.". Furthermore, an Awakened tree doesn't just become intelligent, but gains the ability to move around, and develops "senses similar to a human's". That's in line with my thoughts on it if it changes the fundamental nature of the creature so much that it counts as a different type, then it seems like an inherent, deep-seated change rather than just an aura. We might need a developer advice here (as the game is "PG-13" that kind of things might not be a priority) Unless the alterations somehow became Inherrant (via a Wish spell or other effects capable if granting Inherant bonuses) the effect would not be hereditary.Īwakening change the creature type from Animal to Magical Beast. Probably easier for campaign continuity to either have the spell(s) sterilize the creature or have it just not pass on through genetics.Īwakened Animal might pass it out if it mates with another Awakened Animal (already, smarter animal would probably be a magical beast anyway (by RAW)). Its all fine when you think about bears or something that reproduce relatively infrequently- think about it with rats or rabbits or something. I would probably go with either infertile or not letting it pass genetically, otherweise a few awakened creatures could very quickly overrun an ecosystem. Of course, how that works in actual game play is still 100% up to the DM.Īn Awakened squirrel mating with a normal squirrel could produce normals, awakened ones, or just marginally smarter ones or the Awakened one would be rendered completely infertile. It should -or at least could- be passed on genetically to new generations. Whatever it was before is gone and its now the new thing. there are no "rules" on it that I know of)Ī Permanent spell would only effect the creature it was cast on, not its proginy.Īn Instaneous spell though actually alters the creature. ![]()
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